[stm32f429i-discovery] Moved Chucks remaining examples to the correct directory.

Additionally added Chucks readme to the stm32f429i-discovery board
readme.
This commit is contained in:
Piotr Esden-Tempski
2015-01-22 18:38:16 -08:00
parent 86c42bc2dd
commit d29e4d2b7c
30 changed files with 39 additions and 75 deletions

View File

@@ -0,0 +1,76 @@
/*
* A simple port of the AdaFruit minimal graphics code to my
* demo code.
*/
#ifndef _GFX_H
#define _GFX_H
#include <stdint.h>
#define swap(a, b) { int16_t t = a; a = b; b = t; }
void gfx_drawPixel(int x, int y, uint16_t color);
void gfx_drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color);
void gfx_drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
void gfx_drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
void gfx_drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
void gfx_fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
void gfx_fillScreen(uint16_t color);
void gfx_drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
void gfx_drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
uint16_t color);
void gfx_fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
void gfx_init(void (*draw)(int, int, uint16_t), int, int);
void gfx_fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
int16_t delta, uint16_t color);
void gfx_drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color);
void gfx_fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color);
void gfx_drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
int16_t radius, uint16_t color);
void gfx_fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
int16_t radius, uint16_t color);
void gfx_drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap,
int16_t w, int16_t h, uint16_t color);
void gfx_drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color,
uint16_t bg, uint8_t size);
void gfx_setCursor(int16_t x, int16_t y);
void gfx_setTextColor(uint16_t c, uint16_t bg);
void gfx_setTextSize(uint8_t s);
void gfx_setTextWrap(uint8_t w);
void gfx_setRotation(uint8_t r);
void gfx_puts(char *);
void gfx_write(uint8_t);
uint16_t gfx_height(void);
uint16_t gfx_width(void);
uint8_t gfx_getRotation(void);
#define GFX_WIDTH 320
#define GFX_HEIGHT 240
struct gfx_state {
int16_t _width, _height, cursor_x, cursor_y;
uint16_t textcolor, textbgcolor;
uint8_t textsize, rotation;
uint8_t wrap;
void (*drawpixel)(int, int, uint16_t);
};
extern struct gfx_state __gfx_state;
#define GFX_COLOR_WHITE 0xFFFF
#define GFX_COLOR_BLACK 0x0000
#define GFX_COLOR_GREY 0xF7DE
#define GFX_COLOR_BLUE 0x001F
#define GFX_COLOR_BLUE2 0x051F
#define GFX_COLOR_RED 0xF800
#define GFX_COLOR_MAGENTA 0xF81F
#define GFX_COLOR_GREEN 0x07E0
#define GFX_COLOR_CYAN 0x7FFF
#define GFX_COLOR_YELLOW 0xFFE0
#endif // _ADAFRUIT_GFX_H