[stm32f429-discovery] General sweep to fix style according to make stylecheck.
This commit is contained in:
@@ -32,7 +32,8 @@
|
||||
* This is our example, the heavy lifing is actually in lcd-spi.c but
|
||||
* this drives that code.
|
||||
*/
|
||||
int main(void) {
|
||||
int main(void)
|
||||
{
|
||||
int p1, p2, p3;
|
||||
|
||||
clock_setup();
|
||||
@@ -42,7 +43,7 @@ int main(void) {
|
||||
console_puts("LCD Initialized\n");
|
||||
console_puts("Should have a checker pattern, press any key to proceed\n");
|
||||
msleep(2000);
|
||||
// (void) console_getc(1);
|
||||
/* (void) console_getc(1); */
|
||||
gfx_init(lcd_draw_pixel, 240, 320);
|
||||
gfx_fillScreen(LCD_GREY);
|
||||
gfx_fillRoundRect(10, 10, 220, 220, 5, LCD_WHITE);
|
||||
@@ -62,7 +63,7 @@ int main(void) {
|
||||
console_puts("Now it has a bit of structured graphics.\n");
|
||||
console_puts("Press a key for some simple animation.\n");
|
||||
msleep(2000);
|
||||
// (void) console_getc(1);
|
||||
/* (void) console_getc(1); */
|
||||
gfx_setTextColor(LCD_YELLOW, LCD_BLACK);
|
||||
gfx_setTextSize(3);
|
||||
p1 = 0;
|
||||
@@ -72,17 +73,17 @@ int main(void) {
|
||||
gfx_fillScreen(LCD_BLACK);
|
||||
gfx_setCursor(15, 36);
|
||||
gfx_puts("PLANETS!");
|
||||
gfx_fillCircle( 120, 160, 40, LCD_YELLOW);
|
||||
gfx_drawCircle( 120, 160, 55, LCD_GREY);
|
||||
gfx_drawCircle( 120, 160, 75, LCD_GREY);
|
||||
gfx_drawCircle( 120, 160, 100, LCD_GREY);
|
||||
gfx_fillCircle(120, 160, 40, LCD_YELLOW);
|
||||
gfx_drawCircle(120, 160, 55, LCD_GREY);
|
||||
gfx_drawCircle(120, 160, 75, LCD_GREY);
|
||||
gfx_drawCircle(120, 160, 100, LCD_GREY);
|
||||
|
||||
gfx_fillCircle( 120 + (sin(d2r(p1)) * 55),
|
||||
160 + (cos(d2r(p1)) * 55), 5, LCD_RED);
|
||||
gfx_fillCircle( 120 + (sin(d2r(p2)) * 75),
|
||||
160 + (cos(d2r(p2)) * 75), 10, LCD_WHITE);
|
||||
gfx_fillCircle( 120 + (sin(d2r(p3)) * 100),
|
||||
160 + (cos(d2r(p3)) * 100), 8, LCD_BLUE);
|
||||
gfx_fillCircle(120 + (sin(d2r(p1)) * 55),
|
||||
160 + (cos(d2r(p1)) * 55), 5, LCD_RED);
|
||||
gfx_fillCircle(120 + (sin(d2r(p2)) * 75),
|
||||
160 + (cos(d2r(p2)) * 75), 10, LCD_WHITE);
|
||||
gfx_fillCircle(120 + (sin(d2r(p3)) * 100),
|
||||
160 + (cos(d2r(p3)) * 100), 8, LCD_BLUE);
|
||||
p1 = (p1 + 3) % 360;
|
||||
p2 = (p2 + 2) % 360;
|
||||
p3 = (p3 + 1) % 360;
|
||||
|
||||
Reference in New Issue
Block a user