[stm32f429-discovery] General sweep to fix style according to make stylecheck.
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@@ -1,4 +1,4 @@
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/*
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/*
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* A simple port of the AdaFruit minimal graphics code to my
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* demo code.
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*/
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@@ -9,7 +9,8 @@
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#define swap(a, b) { int16_t t = a; a = b; b = t; }
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void gfx_drawPixel(int x, int y, uint16_t color);
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void gfx_drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color);
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void gfx_drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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uint16_t color);
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void gfx_drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
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void gfx_drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
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void gfx_drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
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@@ -17,25 +18,25 @@ void gfx_fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
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void gfx_fillScreen(uint16_t color);
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void gfx_drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
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void gfx_drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
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uint16_t color);
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void gfx_drawCircleHelper(int16_t x0, int16_t y0, int16_t r,
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uint8_t cornername, uint16_t color);
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void gfx_fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
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void gfx_init(void (*draw)(int, int, uint16_t), int, int);
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void gfx_fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
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int16_t delta, uint16_t color);
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void gfx_fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
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uint8_t cornername, int16_t delta, uint16_t color);
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void gfx_drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color);
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int16_t x2, int16_t y2, uint16_t color);
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void gfx_fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color);
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int16_t x2, int16_t y2, uint16_t color);
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void gfx_drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
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int16_t radius, uint16_t color);
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int16_t radius, uint16_t color);
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void gfx_fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
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int16_t radius, uint16_t color);
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int16_t radius, uint16_t color);
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void gfx_drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap,
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int16_t w, int16_t h, uint16_t color);
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int16_t w, int16_t h, uint16_t color);
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void gfx_drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color,
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uint16_t bg, uint8_t size);
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uint16_t bg, uint8_t size);
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void gfx_setCursor(int16_t x, int16_t y);
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void gfx_setTextColor(uint16_t c, uint16_t bg);
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void gfx_setTextSize(uint8_t s);
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@@ -53,11 +54,11 @@ uint8_t gfx_getRotation(void);
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#define GFX_HEIGHT 240
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struct gfx_state {
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int16_t _width, _height, cursor_x, cursor_y;
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uint16_t textcolor, textbgcolor;
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uint8_t textsize, rotation;
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uint8_t wrap;
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void (*drawpixel)(int, int, uint16_t);
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int16_t _width, _height, cursor_x, cursor_y;
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uint16_t textcolor, textbgcolor;
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uint8_t textsize, rotation;
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uint8_t wrap;
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void (*drawpixel)(int, int, uint16_t);
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};
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extern struct gfx_state __gfx_state;
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@@ -73,4 +74,4 @@ extern struct gfx_state __gfx_state;
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#define GFX_COLOR_CYAN 0x7FFF
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#define GFX_COLOR_YELLOW 0xFFE0
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#endif // _ADAFRUIT_GFX_H
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#endif /* _ADAFRUIT_GFX_H */
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